From metaverse platforms to virtual reality integrated solutions, the special exhibition hall 'Meta Arena' was held at 2021 Metaverse Korea, featuring new…

From metaverse platforms to integrated virtual reality solutions, all in one place
Special exhibition hall 'MetaRena', new business spaces including virtual humans, platforms, and tourism
20211026570214.jpg

2021 Metaverse Korea was held at COEX in Seoul. / Photo=Reporter Kim Jae-hoon rlqm93@sporbiz.co.kr

A chance was first provided to review the rapidly expanding trend of the Metaverse following the COVID-19 pandemic. The exhibition '2021 Metaverse Korea' opened on the 26th, showcasing promising future industries and continuously changing technologies to industry professionals and visitors interested in the metaverse.
The 2021 Metaverse Korea, hosted by the Korea Electronics and Telecommunications Industry Promotion Association and Exporum, is being held for four days until the 29th at COEX B Hall in Samseong-dong, Seoul, alongside 'KES 2021 (Korea Electronics Show),' a representative exhibition for the electronics and IT industry.
20211026570215.jpg

Emotionwave's Metaverse AI Concert / Photo=Reporter Kim Jae-hoon rlqm93@sporbiz.co.kr

20211026570228.jpg

Incheon Metropolitan City Tourism Program enjoyed through the Metaverse / Photo=Reporter Kim Jae-hoon rlqm93@sporbiz.co.kr

As I entered the exhibition hall, various booths caught my eye. Virtual reality, which I had only seen on a screen, unfolded vividly before my eyes. At this exhibition, you can meet companies operating various metaverse platforms that provide social networking in one's own space and allow for free content creation.
Visitors who experienced the metaverse showed continuous reactions such as 'amazing' and 'fun'. Furthermore, there was a growing sense of anticipation for the future era, where they could experience the metaverse, which they had only seen in the media until now, and feel it approaching more closely than expected.
One visitor at the exhibition said, "I found it amazing to directly experience the metaverse, which I thought I would only use as an avatar in a virtual world," adding that "it was great to be able to vividly experience things like travel and attending concerts, which were difficult due to COVID-19."
20211026570230.jpg

A visitor decorating their style through the metaverse / Photo=Reporter Kim Jae-hoon rlqm93@sporbiz.co.kr

20211026570231.jpg

You can appreciate world masterpieces in a virtual exhibition hall through the metaverse. / Photo=Reporter Kim Jae-hoon rlqm93@sporbiz.co.kr

The 'Venta VR' experienced by this visitor showcases 'Venta Verse,' which provides spaces with high synchronization rates to real objects by creating actual locations such as cultural heritage sites into virtual spaces, allowing for real-time communication. Venta Verse allows visitors to experience historical sites and artworks, considering the curriculum and developmental learning process, through XR immersive scanning and modeling while receiving guidance from professional guides.
In addition, within the exhibition hall, you can encounter '360xcon,' a 3D exhibition solution from 'Data King' that utilizes user-created 3D graphic voxel engines for creation functions and social networking technology using 3D avatars to create one's own space and engage in social networking within the metaverse platform.
20211026570234.jpg

Microsoft's HoloLens2 Experience Hall / Photo=Reporter Kim Jae-hoon rlqm93@sporbiz.co.kr

Also, 'Trycomtech,' a web platform provider that allows anyone to easily create and curate XR technologies essential to the metaverse, is showcasing immersive content that combines virtual, augmented, and mixed reality elements.
The booth from 'S-Pin Technology,' the official CSP distributor for Microsoft Korea, allows visitors to experience mixed reality devices used to build metaverse environments as the sole domestic distributor of Microsoft's HoloLens(2).
The special experience hall 'Meta Arena,' located in the center of the exhibition, draws particular attention. Meta Arena utilizes New Normal metaverse technology to offer buyers and visitors various and special experiences and demonstrations about the metaverse.
At Meta Arena, companies leading various businesses by applying metaverse technologies are introducing new worlds of the metaverse to visitors, including ▲Snowdoc's metaverse live performance and NFT art works ▲Emotionwave's artist producing metaverse platform 'AIMPLE' and 'Perfect Musician' ▲Studio X's virtual human 'Loji' and Onmind's virtual human 'Sua'.
20211026570236.jpg

Virtual interior through parabus / Photo=Kim Jae-hoon reporter rlqm93@sporbiz.co.kr

20211026570237.jpg

Attendees experiencing a metaverse live performance / Photo=Kim Jae-hoon reporter rlqm93@sporbiz.co.kr

In addition, visitors can experience metaverse technologies such as shopping, tourism, and culture in daily life by seeing SK Telecom's metaverse platform 'ifland', Microsoft's 'HoloLens 2', Imaginaire's 3D virtual fitting service 'Paraverse', DeepPixel's AR accessory wearable service, and NLCVR's VR tourism kiosk.
A representative from Metaverse Korea said, "This Meta Arena special exhibition hall has prepared customized special exhibits that match the level of the industry and general visitors regarding the metaverse in line with the digital transformation," adding, "In particular, we plan to operate various contents to revitalize future new industries such as virtual humans, metaverse platforms, and cultural tourism innovation."
20211026570238.jpg

Korea's first virtual human, 'Oroji' / Photo=Kim Jae-hoon reporter rlqm93@sporbiz.co.kr

Original article: https://m.sporbiz.co.kr/article/20211026570239

View original